![]() ![]() Add a option to prevent caching images from AnimationImageProvider ( #2171).Add option make main thread rendering engine force display update on every frame ( #2168).Add LottiePlaybackMode to support declarative playback configuration ( #2128).Adopt Sendable to support using Lottie with strict concurrency enabled ( #2126).Add support for customizing stroke width values using FloatValueProvider ( #2179).Add contents gravity configuration to AnimationImageProvider ( #2177).Update text provider API to use full AnimationKeypath values ( #2183).Play "reduced motion" marker if UIAccessibility.isReduceMotionEnabled is true ( #2110).Add API for playing multiple markers sequentially ( #2084).Add support for rendering drop shadow layer effects ( #2142).Add LottieAnimationLayer, a Core Animation CALayer subclass for playing Lottie animations ( #2073).AnimatedSwitch and AnimatedButton now support macOS ( #2138, #2139).Add SwiftUI LottieButton, which wraps AnimatedButton ( #2139).Add SwiftUI LottieSwitch, which wraps UIKit AnimatedSwitch ( #2138).Add SwiftUI LottieView, which wraps UIKit LottieAnimationView. ![]() Lottie 4.3.3 fixes a regression introduced by Lottie 4.3.0 where the contents of a LottieAnimationView could crossfade / animate unexpectedly when updating the current LottieAnimation or rendering engine: #2200 New Features in Lottie 4.3.0 You can learn more about Lottie 4.3.0 in this announcement: Lottie 4.3.0 now available, with official support for SwiftUI #2189 A public Core Animation CALayer subclass.Lottie 4.3.0 adds many new features, including: ![]()
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